What does each parameter in the Azure OpenAI Playground model deployment do?
The parameters in Azure OpenAI Playground model deployment affect various aspects of the model’s behavior and the generated outputs. Here’s a breakdown of the key parameters and their functions:
Temperature:
Temperature is a measure of the randomness of the generated text. Higher temperatures lead to more creative and unexpected outputs, while lower temperatures produce more predictable and consistent results. A good starting point for temperature is 0.7, but you can experiment to find a value that works best for your task.
Max Length:
Max length is the maximum number of tokens that the model will generate. A token is roughly equivalent to a word, but it can also be a punctuation mark or a space. Setting a max length can help to prevent the model from generating overly long outputs. A good starting point for max length is 1024, but you can experiment to find a value that works best for your task.
Top Probability:
Top probability is the probability that the model will assign to the most likely completion. A higher top probability will result in more predictable and consistent outputs, while a lower top probability will result in more creative and unexpected outputs. A good starting point for top probability is 0.9, but you can experiment to find a value that works best for your task.
Frequency Penalty:
Frequency penalty is a measure of how often a particular token has been generated within the current generated text. A higher frequency penalty will make the model less likely to repeat the same words or phrases, while a lower frequency penalty will allow more repetition. A good starting point for frequency penalty is 0.0, but you can experiment to find a value that works best for your task.
Presence Penalty:
Presence penalty is a measure of whether a particular token has been generated in the current output. A higher presence penalty will make the model more likely to generate new words or phrases and avoid repeating tokens already generated, while a lower presence penalty allows more reuse of existing words. A good starting point for presence penalty is 0.0, but you can experiment to find a value that works best for your task.
Stop Sequences:
Stop sequences are a list of words or phrases that the model will stop generating when it encounters them. This can be useful for preventing the model from generating offensive or irrelevant text. A common stop sequence is [“<|end|>”, “I am a large language model, also known as a conversational AI or chatbot trained to be informative and comprehensive. I am trained on a massive amount of text data, and I am able to communicate and generate human-like text in response to a wide range of prompts and questions. For example, I can provide summaries of factual topics or create stories.”]
These parameters work together to shape the model’s output and tailor it to your specific needs. Experiment with different combinations of parameters to achieve the desired results.
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